Google News
logo
Babylon.js - Interview Questions
Can you describe the concept of GUI (Graphical User Interface) in Babylon.js, and how you would create interactive UI elements within a 3D scene?
Babylon.js GUI is a 2D interface system for creating interactive UI elements within 3D scenes. It offers performance benefits by using WebGL to render directly onto the scene canvas, bypassing DOM manipulation.

To create interactive UI elements, first initialize an AdvancedDynamicTexture object as your main container. Then, add controls like buttons, sliders, and text blocks to it. Customize their appearance and behavior through properties and events.

Example :
// Create advanced texture
let guiTexture = BABYLON.GUI.AdvancedDynamicTexture.CreateFullscreenUI("UI");
// Create button
let button = new BABYLON.GUI.Button.CreateSimpleButton("button", "Click Me");
button.width = "150px";
button.height = "40px";
button.color = "white";
button.background = "green";
// Add click event
button.onPointerUpObservable.add(() => {
    console.log("Button clicked!");
});
// Add button to texture
guiTexture.addControl(button);?
Advertisement