How does Rust support networking?
Rust’s standard library ‘std
’ provides modules for networking. The std::net
module supports several networking protocols and mechanisms, including IPV4
, IPV6, TCP, and UDP
.
TCP and UDP sockets : Rust provides low-level primitives for creating and interacting with TCP and UDP sockets using the std::net::TcpStream
and std::net::UdpSocket
types, respectively.
TCP and UDP listeners : Rust also provides primitives for creating TCP and UDP listeners using the std::net::TcpListener
and std::net::UdpSocket
types, respectively.
IPv4 and IPv6 : Rust supports IPv4
and IPv6
addresses and sockets.
HTTP : Rust has several crates for working with HTTP, including “hyper
” and “request
” These crates provide high-level abstractions for building HTTP clients and servers.