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Babylon.js - Interview Questions
How would you optimize a Babylon.js scene to reduce draw calls and improve performance?
To optimize a Babylon.js scene, follow these steps :

1. Merge meshes : Combine static meshes sharing the same material to reduce draw calls.

2. Use instances : Create multiple instances of a mesh if they share geometry and materials.

3. LOD (Level of Detail) : Implement different levels of detail for objects based on camera distance.

4. Occlusion culling : Hide objects not visible to the camera to avoid unnecessary rendering.

5. Frustum culling : Exclude objects outside the camera’s view frustum from rendering.

6. Optimize shaders : Minimize shader complexity and use simpler materials when possible.

7. Texture atlas : Combine textures into a single image to reduce texture switching.
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