Augmented Reality(AR) |
Virtual Reality(VR) |
The system augments the real-world scene |
Completely immersive virtual environment |
In AR User always have a sense of presence in the real world |
In VR, visual senses are under control of the system |
AR is 25% virtual and 75% real |
VR is 75% virtual and 25% real |
This technology partially immerses the user into the action |
This technology fully immerses the user into the action |
AR requires upwards of 100 Mbps bandwidth |
VR requires at least a 50 Mbps connection |
No AR headset is needed. |
Some VR headset device is needed. |
With AR, end-users are still in touch with the real world while interacting with virtual objects nearer to them. |
By using VR technology, VR user is isolated from the real world and immerses himself in a completely fictional world. |
It is used to enhance both real and virtual worlds. |
It is used to enhance fictional reality for the gaming world. |